Development of teaching materials for writing short stories based on multi-modal through the Glide Apps platform

Authors

  • Dr. Arip Hidayat, M.Pd. Universitas Kuningan
  • Andriyana Andriyana Universitas Kuningan
  • Tifani Kautsar

DOI:

https://doi.org/10.33633/lite.v20i2.11270

Abstract

Developing a multimodal short story writing application is an innovative step in improving students' understanding and ability to write short stories. This study aims to develop and test the effectiveness of an application for learning to write short stories through the Glide Apps platform. This study adopts a research and development (R&D) method to develop multimodal short story writing teaching materials through the Glide Apps platform by integrating qualitative and quantitative approaches. The effectiveness test was conducted using a pseudo-experimental method for students of Kuningan University taking the anatomy of fictional prose course through a one-group pretest-posttest design to evaluate the impact of the application. The results of the effectiveness test provide a positive picture of the potential of this application as an effective tool in improving short story writing skills as a whole. This application presents various learning methods, theories, and exercises that gadgets can access flexibly. This application also provides short story writing assignment facilities via email. The results of this study have positive implications, especially in developing innovative learning methods that can improve students' literacy and creativity in writing short stories.

Author Biographies

Dr. Arip Hidayat, M.Pd., Universitas Kuningan

Lecturer of Indonesian Language and Literature Education Study Program

Andriyana Andriyana, Universitas Kuningan

Lecturer of Indonesian Language and Literature Education Study Program

Tifani Kautsar

Lecturer of Indonesian Language and Literature Education Study Program

References

Aksan, H. (2023). Proses kreatif menulis cerpen. Nuansa Cendekia.

Andriyana, A., Eriyanti, R. W., & Iswatinungsih, D. (2022). Bahan ajar fonetik berbasis aplikasi gawai bagi mahasiswa (Phonetic teaching materials based on device applications for students). Indonesian Language Education and Literature, 8(1), 1–15. https://doi.org/10.24235/ ileal.v8i1.9622

Annisa, A., & Fatimah, S. (2020). Peningkatan menulis teks cerita sejarah berbasis media film dokumenter kelas XII SMK Negeri 5 Medan Tahun 2019/2020. Journal of Maritime and Education (JME), 2(1), 89–92. https://doi.org/10.54196/jme.v2i1.18

Aprilia, C., Agraeni, E. A. E., & Nazarudin, N. (2023). Pengembangan media pembelajaran berbasis web (Glideapps) untuk meningkatkan kemampuan berpikir kreatif pada materi sistem pencernaan manusia siswa kelas VIII SMP Negeri 11 Kota Jambi (Development of web-based learning media (Glideapps) to improve creative thinking ability on human digestive system material for class VIII Students of SMP Negeri 11 Kota Jambi). BIODIK, 9(2), 171–179. https://doi.org/10.22437/biodik.v9i2.22351

Arifin, Z. (2012). Penelitian pendidikan metode dan paradigma baru. Bandung: PT Remaja Rosdakarya.

Benlian, A. (2020). A daily field investigation of technology-driven spillovers from work to home. MIS Quarterly, 44(3). https://doi.org/10.25300/misq/2020/14911/

Budiman, M. A., & Listyarini, I. (2017). A comparative literature on children’s short stories. Lite: Jurnal Bahasa, Sastra, dan Budaya, 13(2), 137–156. https://doi.org/10.33633/lite.v13i2.1716

Eriyanti, R. W., Cholily, Y. M., Rahardjanto, A., Masduki, M., & Andriyana, A. (2022). Peningkatan Kreativitas Guru Dalam Pemanfaatan Media Pembelajaran Digital Melalui Lesson Study Kolaboratif. Fon: Jurnal Pendidikan Bahasa dan Sastra Indonesia, 18(1), 166–176. https://doi.org/10.25134/fon.v18i1.5724

Gall, M. D., Borg, W. R., & Gall, J. P. (2003). Educational Research: An Introduction. Pearson Education. Inc.

Halgren, T. A., Murphy, R. B., Friesner, R. A., Beard, H. S., Frye, L. L., Pollard, W. T., & Banks, J. L. (2004). Glide: A new approach for rapid, accurate docking and scoring. 2. Enrichment factors in database screening. Journal of Medicinal Chemistry, 47(7), 1750–1759. https://doi.org/ 10.1021/jm030644s

Himang, V. H., Mulawarman, W. G., & Ilyas, M. (2019). Pengembangan bahan ajar menulis cerpen berbasis pengalaman siswa kelas XI SMK. Diglosia: Jurnal Kajian Bahasa, Sastra, Dan Pengajarannya, 2(2), 93–102. https://doi.org/10.30872/diglosia.v2i2.21

Indriani, M. S. (2019). Meningkatkan kemampuan menulis cerita fantasi dengan penggunaan video cerita. PRASI, 14(02), 56–64. https://doi.org/10.23887/prasi.v14i02.22506

Kang, S. (2014). Factors influencing intention of mobile application use. International Journal of Mobile Communications, 12(4), 360–379. https://doi.org/10.1504/IJMC.2014.063653

Karabatzaki, Z., Stathopoulou, A., Kokkalia, G., Dimitriou, E., Loukeri, P. I., Economou, A., & Drigas, A. (2018). Mobile application tools for students in secondary education: An evaluation study. International Journal of Interactive Mobile Technologies, 12(2). https://doi.org/10.3991/ ijim.v12i2.8158

Khulsum, U., Hudiyono, Y., & Sulistyowati, E. D. (2018). Pengembangan bahan ajar menulis cerpen dengan media storyboard pada siswa kelas X SMA. Diglosia: Jurnal Kajian Bahasa, Sastra, dan Pengajarannya, 1(1), 1–12. https://doi.org/10.30872/diglosia.v1i1.4

Kusmana, S., & Yatimah, Y. (2018). Kajian struktural dan nilai moral dalam Antologi 20 cerpen pilihan kompas serta pemanfaatannya sebagai bahan ajar cerita pendek di SMA. Jurnal Tuturan, 7(1), 822–836. https://doi.org/10.33603/jt.v7i1.1700

Lewa, A. H., & Santoso, B. (2020). Ketidaklangsungan ekspresi dalam judul cerita rubrik “Nah Ini Dia” Harian Poskota. Lite: Jurnal Bahasa, Sastra, dan Budaya, 16(2). https://doi.org/ 10.33633/lite.v16i2.4456

Maryanti, D., Sujiana, R., & Wikanengsih, W. (2019). Menganalisis unsur intrinsik cerpen “Katastropa” karya Han Gagas sebagai upaya menyediakan bahan ajar menulis teks cerpen. Parole: Jurnal Pendidikan Bahasa dan Sastra Indonesia, 2(6), 787–792. https://journal.ikipsiliwangi.ac.id/index.php/parole/article/view/1141

Milawati, M. (2019). Peningkatan keterampilan menyusun teks cerita pendek secara tertulis menggunakan model discovery learning dan media dongeng peserta didik kelas VII SMP Negeri 2 Padangsidimpuan Ta 2016/2017. Jurnal Education and Development, 7(4), 525–561. https://doi.org/10.37081/ed.v7i4.1398

Mittal, M. K., Dhuper, S., Siva, C., Fresen, J. L., Petruc, M., & Velázquez, C. R. (2010). Assessment of email communication skills of rheumatology fellows: a pilot study. Journal of the American Medical Informatics Association, 17(6), 702–706. https://doi.org/10.1136/jamia.2010.004556

Novita, I., Siddik, M., & Hefni, A. (2020). Pengembangan bahan ajar menulis teks cerpen berdasarkan teknik storyboard pada siswa kelas XI SMA. Diglosia: Jurnal Kajian Bahasa, Sastra, Dan Pengajarannya, 3(1), 46–52. https://doi.org/10.30872/diglosia.v3i1.29

Nurgiantoro, B. (2010). Teori Pengkaji Fiksi. Gajah Mada University Press.

Putra, N. A. (2014). Penggunaan media gambar seri untuk meningkatkan keterampilan menulis narasi pada mata pelajaran bahasa Indonesia siswa kelas IV SDN Moahino Kabupaten Morowali. Jurnal Kreatif Tadulako, 2(4), 122381.

Reddy, V., Ankiewicz, P., De Swardt, E., & Gross, E. (2003). The essential features of technology and technology education: A conceptual framework for the development of OBE (Outcomes Based Education) related programmes in technology education. International Journal of Technology and Design Education, 13, 27–45. https://doi.org/10.1023/B:ITDE.0000039568. 05480.c3

Rohman, S. (2020). Pembelajaran cerpen. Bumi Aksara.

Rohmawati, N., Mohammad, F., & Haryadi, H. (2021). Analisis penggunaan media audio visual interaktif untuk meningkatkan pembelajaran teks Cerpen. Jurnal Tuturan, 10(1), 44–49. https://doi.org/10.33603/jt.v10i1.5228

Rupa, J. N., & Sumbi, A. K. (2021). Pengembangan bahan ajar menulis Cerpen dengan pendekatan saintifik untuk siswa Sekolah Menengah Pertama. Edukatif: Jurnal Ilmu Pendidikan, 3(6), 3602–3616. https://doi.org/10.31004/edukatif.v3i6.652

Wang, H.-Y., Liao, C., & Yang, L.-H. (2013). What affects mobile application use? The roles of consumption values. International Journal of Marketing Studies, 5(2), 11. https://doi.org/ 10.5539/ijms.v5n2p11

Weichbroth, P. (2020). Usability of mobile applications: A systematic literature study. Ieee Access, 8, 55563–55577. https://doi.org/10.1109/ACCESS.2020.2981892

Published

2024-09-01

How to Cite

Hidayat, A., Andriyana, A., & Kautsar, T. (2024). Development of teaching materials for writing short stories based on multi-modal through the Glide Apps platform. LITE: Jurnal Bahasa, Sastra, Dan Budaya, 20(2), 178–191. https://doi.org/10.33633/lite.v20i2.11270

Issue

Section

Articles